EQ Settings
General:- 20 Hz and below - impossible to detect, might pull down the overall volume of the track
- 60 Hz and below - sub bass (feel only)
- 80-100 Hz - feel AND hear bass
- 100-120 Hz - the "club sound system punch" resides here
- 200 Hz and below - bottom
- 250 Hz - notch filter here can add thump to a kick drum
- 150-400 Hz - boxiness
- 200 Hz-1.5 KHz - punch, fatness, impact
- 800 Hz-4 KHz - edge, clarity, harshness, defines timbre
- 4500 Hz - exteremly tiring to the ears, add a slight notch here
- 5-7 KHz - de-essing is done here
- 4-9 KHz - brightness, presence, definition, sibilance, high frequency distortion
- 6-15 KHz - air and presence
- 9-15 KHz - adding will give sparkle, shimmer, bring out details - cutting will smooth out harshness and darken the mix
Kicks:- 60Hz with a Q of 1.4 -- Add fullness to kicks.
- 5Khz with a Q of 2.8 -- Adds attack to Kicks
- Slap (4 kHz)
- Cut below 60Hz to remove rumble
- Boost between 80-125 Hz for bass
- Boost between 3-5 kHz to get the slap
- Compression 4:1/6:1 slow attack med release.
Snares:- 200Hz-250Hz with a Q of 1.4 -- Adds woody sound to snares.
- 3Khz with a Q of 1.4 -- Adds attack to snare.
- 7Khz with a Q of 2.8 -- Adds sharpness to snares and percussion.
- Fatness at 120-240Hz
- Boing at 400Hz
- Crispness at 5kHz
- Snap at 10kHz
- Cut at 100Hz to remove rumble
- Compression 4:1 slow attack med release.
Vocals:- Cut off below 60Hz, it's unlikely to contain anything useful, and takes away volume.
Treat Harsh Vocals:- To soften vocals apply cut in a narrow bandwidth somewhere in the 2.5KHz to 4KHz range.
Get An Open Sound:- Apply a gentle boost above 6KHz using a shelving filter.
Get Brightness, Not Harshness:- Apply a gentle boost using a wide-band Bandpass Filter above 6KHz. Use the Sweep control to sweep the frequencies to get it right.
Get Smoothness:- Apply some cut in a narrow band in the 1KHz to 2KHz range.
Bring Out The Bass:- Apply some boost in a reasonably narrow band somewhere in the 200Hz to 600Hz range.
Radio Vocal Effect:- Apply some cut at the High Frequencies, lots of boost about 1.5KHz and lots of cut below 700Hz.
Telephone Effect:- Apply lots of compression pre EQ, and a little analogue distortion by turning up the input gain. Apply some cut at the High Frequencies, lots of boost about 1.5KHz and lots of cut below 700Hz.
- Fullness at 120 Hz
- Boominess at 200-240 Hz
- Presence at 5 kHz.
- Sibilants at 7.5 - 10 kHz
Hats:- 10Khz with a Q of 1.0 -- Adds brightness to hats and cymbals
- Sizzle (7.5 - 10 kHz)
- Clank (200 Hz)
- Boost above 5kHz for sharp sparkle
- Cut at 1kHz to remove jangling
- Compression use high ratio for high energy feel
- Roll off everything below 600Hz using a High Pass Filter for clearness and 'ring'.
Treat Clangy Hats:- Apply some cut between 1KHz and 4KHz.
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